01/01/23
Change list:
- Changed Weapon and Armor upgrade kits to utilize the upgrade function
- Wood and fishing pole numbers in stats now displayed
- Selling functionality at shop to sell excess materials now available
- Gave fishing a higher chance of success
- Added a small chance of fishing pole breaking when fishing
- Changed wait function time to 5 or 6 seconds
- Kingsguard tells you what level you need to be to fight Reaver
- Added input function after cooking fish and "not enough money" for upgrading weapons/armor and after eating cooked fish and after crafting an elixir and potion
- Added wait function after Armor upgrade function
- Fixed double input on healing during combat
- Changed draw function to something more pleasant to look at
- Added win_count and win/multiplier to make the game harder every time you beat it to add replayability.
Files
Get Torcorvion II: Heart's Vengeance
Torcorvion II: Heart's Vengeance
Inspired by classic ASCII RPGs, the 2nd game in Torcorvion follows a man seeking vengeance for his kidnapped wife.
Status | Released |
Author | World of Torcorvion |
Genre | Role Playing |
Tags | Crafting, Exploration, Fantasy, Open World, Retro, Short, Singleplayer, Text based, Time Travel, upgrades |
Languages | English |
More posts
- 01/04/23 - Final Bug FixesJan 04, 2023
- 01/04/23 - Final UpdateJan 04, 2023
- 01/04/23 - Bug FixesJan 04, 2023
- 01/03/23 - Known IssuesJan 04, 2023
- 01/03/23 - Bug FixesJan 04, 2023
- 01/03/23 - Major Update Change LogJan 03, 2023
- 01/01/23 - Bug FixesJan 01, 2023
- 01/01/23 - Known IssuesJan 01, 2023
- 12/31/22 - Bug Fixes (Torcorvion II: Heart's Vengeance 1.4)Dec 31, 2022
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